HOME > ARENA
Arena
Vi

Vi Augment Tier List
S
Restless RestorationYou constantly heal while moving.GoldChampion-specific augmentKit fit score: 100
Mirror ImageWhen you drop below bonus Health, briefly become Invisible and create 4 clones of yourself.SilverChampion-specific augmentKit fit score: 100
Hold Very StillGain Guerrilla Warfare.Not moving causes you to turn Invisibile until you move. Exiting this Invisibility, causes your next attack to deal bonus magic damage.SilverChampion-specific augmentKit fit score: 100
Nesting DollGain additional Revives, and begin reviving yourself after you die.When you Revive Knockback enemies around you, and come back smaller with reduced max Health.GoldChampion-specific augmentKit fit score: 100
Divine InterventionShortly after combat starts, call a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds.Then Autocast this every seconds.GoldChampion-specific augmentKit fit score: 100
Clown CollegeGain Deceive Summoner Spell.Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage.When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.PrismaticChampion-specific augmentKit fit score: 100
Phenomenal EvilPermanently gain Ability Power when you hit an enemy with an Ability.If taken after round, gain Ability Power.GoldChampion-specific augmentKit fit score: 100
Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max bonus chance), giving you a chance to reduce damage.Gain bonus Crit Chance.SilverChampion-specific augmentKit fit score: 100
FirefoxAutocastGain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage.SilverChampion-specific augmentKit fit score: 100
VanishGain the Vanish Summoner Spell.Vanish turns you Invisible.GoldChampion-specific augmentKit fit score: 100
Quest: Angel of RetributionRequirement: Heal or prevent damage to allies.Reward: Gain bonus Attack Speed, and your Attacks deal additional magic damage equal to bonus Heal/Shield Power.GoldPopularity score: 95Kit fit score: 95
ChauffeurYou are attached to your ally and can't move on your own.Your bonus Move Speed is also granted to your ally, and you gain Ability Haste and Attack Speed.PrismaticPopularity score: 93Kit fit score: 93 A
Lightning StrikesGain bonus total Attack Speed.At Attacks per second, deal additional magic damage.GoldPopularity score: 88Kit fit score: 88
escAPADeConvert Ability Power to Bonus Attack Damage. Gain bonus Attack Damage.SilverPopularity score: 86Kit fit score: 86 B
ADAPtConvert Bonus Attack Damage to Ability Power. Gain bonus Ability Power.SilverPopularity score: 86Kit fit score: 86
Master of DualityYour Attacks grant you Ability Power and your Abilities grant you Attack Damage, until the end of the round.PrismaticPopularity score: 86Kit fit score: 86 Vi Item Tier List
S
The Collector250045 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.65 samples - 39.39% pick
Infinity Edge250075 Attack Damage25% Critical Strike Chance30% Critical Strike Damage62 samples - 37.58% pick
Duskblade of Draktharr275050 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).29 samples - 17.58% pick
Lord Dominik's Regards250030 Attack Damage40% Armor Penetration25% Critical Strike Chance26 samples - 15.76% pick
Trinity Force250035 Attack Damage25% Attack Speed333 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional physical damage.QuickenBasic attacks grant Move Speed.23 samples - 13.94% pick
Sword of the Divine2750110 Adaptive Force50% Critical Strike ChanceExcoriateEach Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.22 samples - 13.33% pick
Eclipse250050 Attack Damage10 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.22 samples - 13.33% pick
Mercury's Treads50030 Magic Resist30 Move Speed30% Tenacity32 samples - 19.39% pick
Divine Sunderer275055 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.22 samples - 13.33% pick
Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.20 samples - 12.12% pick A
Overlord's Bloodmail250040 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.19 samples - 11.52% pick
Sundered Sky250040 Attack Damage350 Health10 Ability HasteLightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.17 samples - 10.3% pick
Black Cleaver250040 Attack Damage350 Health20 Ability HasteCarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (Stacks 5 times).FervorDealing physical damage grants 20 Move Speed for 2 seconds.16 samples - 9.7% pick
Reverberation275035 Armor35 Magic Resist40% Attack SpeedReverberateAt combat start gain 50 max Health per 10% bonus Attack Speed.ResonateAttacks deal magic damage On-Hit.RumbleImmobilizing or Grounding an enemy champion applies On-Hit effects 3 times.13 samples - 7.88% pick
Death's Dance250060 Attack Damage10 Ability Haste45 ArmorIgnore PainDamage taken is dealt to you over time instead.DefyChampion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.13 samples - 7.88% pick
Serpent's Fang250055 Attack Damage19 LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them.Item performance differs for melee and ranged users.13 samples - 7.88% pick
Regicide275060 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.13 samples - 7.88% pick
Kinkou Jitte275085 Adaptive Force400 Health30 Ability HasteBetween the RibsYou can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.13 samples - 7.88% pick
Mortal Reminder250030 Attack Damage30% Armor Penetration25% Critical Strike ChanceSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.12 samples - 7.27% pick
Blade of The Ruined King250030 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows (0s)Attacking a champion 3 times Slows them.11 samples - 6.67% pick
Voltaic Cyclosword250050 Attack Damage18 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.11 samples - 6.67% pick
Darksteel Talons275050% Attack Speed55 Armor5% Move SpeedGashAttacks apply true damage on hit.11 samples - 6.67% pick
Sterak's Gage2500300 Health20% TenacityThe Claws that CatchGain bonus Attack Damage.Lifeline (0s)Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds.11 samples - 6.67% pick B
Hamstringer275045 Attack Damage40% Attack Speed25% Critical Strike ChanceScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.11 samples - 6.67% pick
Galeforce275065 Attack Damage30% Attack Speed25% Critical Strike Chance6% Move SpeedCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.10 samples - 6.06% pick
Guardian Angel250055 Attack Damage45 ArmorSaving Grace:Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown.9 samples - 5.45% pick
Ravenous Hydra250070 Attack Damage15 Ability Haste15% Life StealCleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.9 samples - 5.45% pick
Maw of Malmortius250050 Attack Damage15 Ability Haste40 Magic ResistLifelineUpon taking magic damage that would reduce Health below 30%, gain a magic damage Shield. When Lifeline triggers, gain Omnivamp until the end of combat.9 samples - 5.45% pick
Prowler's Claw275055 Attack Damage22 Lethality15 Ability HasteSandswipeDash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.10 samples - 6.06% pick
Chempunk Chainsword250045 Attack Damage450 Health15 Ability HasteHackshornDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.12 samples - 7.27% pick
Plated Steelcaps50025 Armor30 Move SpeedReduces incoming damage from Attacks by 14%.22 samples - 13.33% pick Best augments
AugmentChosenScoreGames

Restless RestorationYou constantly heal while moving.Restless Restoration0%S-specific0
Mirror ImageWhen you drop below bonus Health, briefly become Invisible and create 4 clones of yourself.Mirror Image0%S-specific0
Hold Very StillGain Guerrilla Warfare.Not moving causes you to turn Invisibile until you move. Exiting this Invisibility, causes your next attack to deal bonus magic damage.Hold Very Still0%S-specific0
Nesting DollGain additional Revives, and begin reviving yourself after you die.When you Revive Knockback enemies around you, and come back smaller with reduced max Health.Nesting Doll0%S-specific0
Divine InterventionShortly after combat starts, call a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds.Then Autocast this every seconds.Divine Intervention0%S-specific0
Clown CollegeGain Deceive Summoner Spell.Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage.When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.Clown College0%S-specific0
Phenomenal EvilPermanently gain Ability Power when you hit an enemy with an Ability.If taken after round, gain Ability Power.Phenomenal Evil0%S-specific0
Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max bonus chance), giving you a chance to reduce damage.Gain bonus Crit Chance.Tank It Or Leave It0%S-specific0Best item sets
ItemsWinrateGames

Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Reverberation275035 Armor35 Magic Resist40% Attack SpeedReverberateAt combat start gain 50 max Health per 10% bonus Attack Speed.ResonateAttacks deal magic damage On-Hit.RumbleImmobilizing or Grounding an enemy champion applies On-Hit effects 3 times.
Moonflair Spellblade275085 Ability Power400 Health30% TenacityRelentlessWhen you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks.When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds.
Darksteel Talons275050% Attack Speed55 Armor5% Move SpeedGashAttacks apply true damage on hit.
Demon King's Crown2750SupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Reaper's Toll275040 Adaptive Force50% Attack Speed5% Move SpeedSowIncrease your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 100.00%1
Shield of Molten Stone2750300 Health100 ArmorImmovable as the EarthIncrease your armor by 20%, and gain Block Chance based on your Armor.
Mirage Blade275065 Adaptive Force60% Attack Speed6% Move SpeedBlurOn-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 20% (reduced to 5% for Ultimates).
The Collector250045 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Voltaic Cyclosword250050 Attack Damage18 Lethality20 Ability HasteGalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
Edge of Night250045 Attack Damage14 Lethality375 HealthAnnul (0s)Gain a Spell Shield that blocks the next enemy Ability.Item's cooldown is restarted if you take damage before it is completed.
Serpent's Fang250055 Attack Damage19 LethalityShield ReaverDealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them.Item performance differs for melee and ranged users. 100.00%1
Guardian's Blade50025 Attack Damage250 Health15 Ability Haste
Demon King's Crown2750SupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Hellfire Hatchet250035 Attack Damage12 LethalityChar (0s) per targetYour next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you.Bonus damage maximum is reached at 3000 health difference
Eclipse250050 Attack Damage10 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
The Collector250045 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold. 100.00%1
Force Of Entropy2750900 Health30 Ability Haste25% Critical Strike ChanceAtrophyWhen you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds.
Shardblade2500Increase the effectiveness of stat shards. 100.00%1
Plated Steelcaps50025 Armor30 Move SpeedReduces incoming damage from Attacks by 14%.
Radiant Virtue2750400 Health35 Armor35 Magic Resist12% Heal and Shield PowerJudgementGain 30 Ultimate Haste.Guiding LightUpon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).
Spirit Visage2500300 Health40 Magic Resist10 Ability HasteBoundless VitalityIncreases all Healing and Shielding effectiveness on you by 30%.
Unending Despair2500350 Health50 Armor10 Ability HasteAnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Reverberation275035 Armor35 Magic Resist40% Attack SpeedReverberateAt combat start gain 50 max Health per 10% bonus Attack Speed.ResonateAttacks deal magic damage On-Hit.RumbleImmobilizing or Grounding an enemy champion applies On-Hit effects 3 times.
Thornmail2500300 Health60 ArmorThorns:When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 100.00%1
Guardian Angel250055 Attack Damage45 ArmorSaving Grace:Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown.
Ravenous Hydra250070 Attack Damage15 Ability Haste15% Life StealCleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.
Divine Sunderer275055 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
Eclipse250050 Attack Damage10 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Death's Dance250060 Attack Damage10 Ability Haste45 ArmorIgnore PainDamage taken is dealt to you over time instead.DefyChampion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.
Atma's Reckoning2500700 Health20% Critical Strike ChanceBig HandsGain 0-30% Critical Strike Chance, scaling with your bonus Health. 100.00%1
Navori Flickerblades250035% Attack Speed25% Critical Strike Chance4% Move SpeedTranscendenceYour Attacks reduce your non-Ultimate Ability cooldowns by 15% of their remaining cooldown.
Duskblade of Draktharr275050 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
Darksteel Talons275050% Attack Speed55 Armor5% Move SpeedGashAttacks apply true damage on hit.
Maw of Malmortius250050 Attack Damage15 Ability Haste40 Magic ResistLifelineUpon taking magic damage that would reduce Health below 30%, gain a magic damage Shield. When Lifeline triggers, gain Omnivamp until the end of combat.
Essence Reaver250050 Attack Damage20 Ability Haste25% Critical Strike ChanceSpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.
The Collector250045 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold. 100.00%1
Bloodthirster250070 Attack Damage18% Life StealIchorshieldConvert excess healing from your Life Steal to a Shield.
Mercury's Treads50030 Magic Resist30 Move Speed30% Tenacity
Duskblade of Draktharr275050 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
The Collector250045 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Eclipse250050 Attack Damage10 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Experimental Hexplate250040 Attack Damage30% Attack Speed450 HealthHexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds. 100.00%1Arena skill priority
SkillPriorityScore

Denting BlowsMax priority 1W - Denting Blows#113
Relentless ForceMax priority 2E - Relentless Force#28
Vault BreakerMax priority 3Q - Vault Breaker#31