Zyra Augment Tier List
A
EurekaGain Ability Haste equal to bonus Ability Power.PrismaticKit fit score: 76
B
OverflowYour Mana costs are doubled.Your Ability Heals, Shields, and damage are increased based on your max Mana.GoldKit fit score: 75


Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.55% WR - 140 games - 80.92% pick
Rabadon's Deathcap250065 Ability PowerMagical OpusIncreases your total Ability Power by 30%.60.61% WR - 66 games - 38.15% pick
Rylai's Crystal Scepter250060 Ability Power350 HealthRimefrostDamaging Abilities Slow enemies by 30% for 1 second.67.27% WR - 55 games - 31.79% pick
Pyromancer's Cloak275085 Adaptive Force400 Health15 Ability HasteSpark (5s) CooldownAttack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame (0s) per championApplying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second.The size and strength of each Blaze scale the number unique Burn sources you have.64.15% WR - 53 games - 30.64% pick
Blackfire Torch250060 Ability Power600 Mana20 Ability HasteBaleful BlazeDealing damage with Abilities causes enemies to burn. This damage increases to Monsters.BlackfireFor each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power.51.79% WR - 56 games - 32.37% pick
Morellonomicon250090 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.69.23% WR - 39 games - 22.54% pick
Zhonya's Hourglass250080 Ability Power50 ArmorActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).66.67% WR - 30 games - 17.34% pick
Detonation Orb275090 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies).3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.58.06% WR - 31 games - 17.92% pick
Shadowflame250090 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.66.67% WR - 24 games - 13.87% pick
Cruelty275080 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.58.33% WR - 24 games - 13.87% pick
Night Harvester275090 Ability Power300 Health25 Ability HasteSoulrend (0s) per championDamaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds.Damaging a new champion will extend the duration of the Move Speed bonus.66.67% WR - 18 games - 10.4% pick
Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.62.5% WR - 16 games - 9.25% pick
Void Staff250065 Ability Power40% Magic Penetration75% WR - 12 games - 6.94% pick
Bloodletter's Curse250060 Ability Power350 Health15 Ability HasteVile DecayDealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).57.89% WR - 19 games - 10.98% pick
Demonic Embrace275080 Ability Power700 HealthSinister PactGain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%.70% WR - 10 games - 5.78% pick
Pyromancer's Cloak275085 Adaptive Force400 Health15 Ability HasteSpark (5s) CooldownAttack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame (0s) per championApplying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second.The size and strength of each Blaze scale the number unique Burn sources you have.
Ionian Boots of Lucidity50040 Ability Haste45 Move SpeedGain 10 Summoner Spell Haste.
Morellonomicon250090 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Cruelty275080 Ability Power30 Armor30 Magic ResistWatch Them FallOn Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Night Harvester275090 Ability Power300 Health25 Ability HasteSoulrend (0s) per championDamaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds.Damaging a new champion will extend the duration of the Move Speed bonus.
Morellonomicon250090 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Reality Fracture275080 Ability Power40% Attack Speed300 HealthZZ'Rot (0s)On Attack or when damaging an enemy with an ability, summon 8 Voidgrubs to Attack the target. Voidgrubs deal magic damage and live for up to 3 seconds.When you die, spawn 6.
Rabadon's Deathcap250065 Ability PowerMagical OpusIncreases your total Ability Power by 30%.
Shadowflame250090 Ability Power10 Magic PenetrationCinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Perplexity250060 Ability Power5% Move Speed22% Armor Penetration30% Magic PenetrationGiant SlayerDeal up to 15% bonus damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2500.
Empyrean Promise275070 Ability Power18% Heal and Shield Power30 Ability Haste125% Base Mana RegenACTIVE (0s)VigilanceTeleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed.
Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Runecarver275080 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Morellonomicon250090 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rylai's Crystal Scepter250060 Ability Power350 HealthRimefrostDamaging Abilities Slow enemies by 30% for 1 second.
Sorcerer's Shoes50020 Magic Penetration55 Move Speed
Wooglet's Witchcap6000300 Ability Power50 Armor20 Ability HasteMagical Opus:Increases your total Ability Power by 50% (0).Time StopEnter Stasis for 2.5 seconds.
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Pyromancer's Cloak275085 Adaptive Force400 Health15 Ability HasteSpark (5s) CooldownAttack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame (0s) per championApplying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second.The size and strength of each Blaze scale the number unique Burn sources you have.
Blackfire Torch250060 Ability Power600 Mana20 Ability HasteBaleful BlazeDealing damage with Abilities causes enemies to burn. This damage increases to Monsters.BlackfireFor each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power.
Morellonomicon250090 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Force Of Entropy2750900 Health30 Ability Haste25% Critical Strike ChanceAtrophyWhen you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds.
Sorcerer's Shoes50020 Magic Penetration55 Move Speed
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rite Of Ruin250050 Ability Power15 Ability Haste25% Critical Strike ChanceWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.
Pyromancer's Cloak275085 Adaptive Force400 Health15 Ability HasteSpark (5s) CooldownAttack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame (0s) per championApplying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second.The size and strength of each Blaze scale the number unique Burn sources you have.
Morellonomicon250090 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Runecarver275080 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Sorcerer's Shoes50020 Magic Penetration55 Move Speed
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Blackfire Torch250060 Ability Power600 Mana20 Ability HasteBaleful BlazeDealing damage with Abilities causes enemies to burn. This damage increases to Monsters.BlackfireFor each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power.
Malignance250070 Ability Power600 Mana20 Ability HasteScornYour Ultimate spells gain Ability Haste.HatefogDamaging a champion with your Ultimate Burns the ground beneath them, dealing damage and reducing their Magic Resist.
Innervating Locket275070 Ability Power20 Ability Haste200 HealthFill the SoulAny Ability cast within 800 range grants you a charge.At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.
Fulmination275055 Attack Damage45% Attack Speed15% Move SpeedPolarityOn Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.
Runecarver275080 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Rylai's Crystal Scepter250060 Ability Power350 HealthRimefrostDamaging Abilities Slow enemies by 30% for 1 second.
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Banshee's Veil250080 Ability Power40 Magic ResistAnnulGrants a Spell Shield that blocks the next enemy Ability.Item cooldown is restarted if you take damage from champions before it is completed.
Detonation Orb275090 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies).3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Bloodletter's Curse250060 Ability Power350 Health15 Ability HasteVile DecayDealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).
Morellonomicon250090 Ability Power250 Health15 Ability HasteAfflictionDealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Blackfire Torch250060 Ability Power600 Mana20 Ability HasteBaleful BlazeDealing damage with Abilities causes enemies to burn. This damage increases to Monsters.BlackfireFor each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power.
Liandry's Anguish250050 Ability Power250 HealthTormentDamaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Detonation Orb275090 Ability Power12 Magic Penetration600 Mana20 Ability HasteThe BombAbility damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies).3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Diamond-Tipped Spear275075 Adaptive Force40% Attack SpeedReach WeaponIncrease your attack range by 75.Sweet SpotDeal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.
Deadly SpinesMax priority 1Q - Deadly Spines#18
Grasping RootsMax priority 2E - Grasping Roots#28
Rampant GrowthMax priority 3W - Rampant Growth#31