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Champion Stats
Aurelion Sol

Countered by
Most PopularWin Rate 55.56% based on 9 matches
Mid setupRunes Mid


Deathfire TouchDamaging a champion with an ability burns them for 3 - 12 based on level (+7.0% AP) (+2.5% bonus AD) magical damage per second. After burning for 3 seconds, the damage of the burn increases by 75% while they remain on fire.Duration:Single Target: 4sArea of Effect: 2sDamage over Time: 1s
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.Cooldown: 15 seconds
Absolute FocusWhile above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).Grants 1.8 Attack Damage or 3 Ability Power at level 1.
ScorchYour next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.Cooldown: 10s

Presence of MindDamaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Takedowns restore 15% of your maximum mana or energy.Cooldown for damage restoration: 8s
Cut DownDeal 8% more damage to champions who have more than 60% health.55.56% WR37.5% popularity - 9 games


Deathfire TouchDamaging a champion with an ability burns them for 3 - 12 based on level (+7.0% AP) (+2.5% bonus AD) magical damage per second. After burning for 3 seconds, the damage of the burn increases by 75% while they remain on fire.Duration:Single Target: 4sArea of Effect: 2sDamage over Time: 1s
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.Cooldown: 15 seconds
Absolute FocusWhile above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).Grants 1.8 Attack Damage or 3 Ability Power at level 1.
ScorchYour next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.Cooldown: 10s

Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s
OvergrowthAbsorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.20% WR20.83% popularity - 5 games
Builds Mid
Bu koridor için doğrulanmış 6 eşyalı build henüz yok.
Ability Order
Aurelion Sol Mid
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Breath of LightAurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.Cost: 35/40/45/50/55Cooldown: 3QQQQQ
7.14%66.67%
Astral FlightAurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying.Astral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol.Stardust increases Astral Flight's maximum range.Cost: 50/55/60/65/70Cooldown: 22/20.5/19/17.5/16WW

SingularityAurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it. The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's area as well as the execution threshold.Cost: 90Cooldown: 12EEEEE

Falling Star / The Skies DescendFalling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend.The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits. Stardust increases the impact area of both Falling Star and The Skies Descend.Cost: 100Cooldown: 120/110/100RR
2.74%
Popularity50.00%
Win rate0.31%
Ban rateRoles
RolePopularityWin rate
Mid54.55%50.00%
AD Carry36.36%56.25%
Top6.82%33.33%
Damage profile
878.85Dmg / min
Physical 0.9%Magic 96.7%True 2.4%
18.64Vision / game423.37Gold / min7.30CS / min44Matches sampled
Win rate / game duration
< 20 min100.00%1 games
20-24 min27.27%11 games
25-29 min50.00%14 games
30-34 min71.43%14 games
35-39 min0.00%3 games
40+ min100.00%1 games
Best sampled Aurelion Sol players
#SummonerTierWin ratePlayed
1.
Inferno Coral#TOICBR1
100.00%3

2.
iyadh#EUWEUW1
100.00%1

3.
冬青独白#GLOBAL
100.00%1

4.
RominRJ#GLOBAL
100.00%1

5.
qqw#GLOBAL
100.00%1

6.
Keria#GLOBAL
100.00%1

7.
みんと#GLOBAL
100.00%1

8.
fx 570#GLOBAL
100.00%1

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