Hecarim Augment Tier List
A
DashingYour dash, leap, blink, or teleport Abilities gain Ability Haste.PrismaticKit fit score: 76
The BrutalizerGain Attack Damage, Ability Haste, and Lethality.SilverKit fit score: 76


Black Cleaver250040 Attack Damage350 Health20 Ability HasteCarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (Stacks 5 times).FervorDealing physical damage grants 20 Move Speed for 2 seconds.61.11% WR - 18 games - 17.82% pick
Hemomancer's Helm275070 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.70.59% WR - 17 games - 16.83% pick
Divine Sunderer275055 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.64.71% WR - 17 games - 16.83% pick
Muramana250040 Attack Damage1000 Mana15 Ability HasteAweGain bonus Attack Damage based on Mana.ShockAttacks against champions deal additional physical damage.92.86% WR - 14 games - 13.86% pick
Death's Dance250060 Attack Damage10 Ability Haste45 ArmorIgnore PainDamage taken is dealt to you over time instead.DefyChampion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.72.73% WR - 11 games - 10.89% pick
Chempunk Chainsword250045 Attack Damage450 Health15 Ability HasteHackshornDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.85.71% WR - 7 games - 6.93% pick
Spear of Shojin250040 Attack Damage350 HealthDragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).46.94% WR - 49 games - 48.51% pick
Moonflair Spellblade275085 Ability Power400 Health30% TenacityRelentlessWhen you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks.When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds.66.67% WR - 6 games - 5.94% pick
Cloak of Starry Night2750300 Health100 Magic ResistLimitless as the StarsIncrease your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%.66.67% WR - 6 games - 5.94% pick
Rite Of Ruin250050 Ability Power15 Ability Haste25% Critical Strike ChanceWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.66.67% WR - 6 games - 5.94% pick
Trinity Force250035 Attack Damage25% Attack Speed333 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional physical damage.QuickenBasic attacks grant Move Speed.55.56% WR - 9 games - 8.91% pick
Regicide275060 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.55.56% WR - 9 games - 8.91% pick
Endless Hunger250060 Attack Damage5% Omnivamp20% TenacityFamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.47.37% WR - 19 games - 18.81% pick
Goredrinker275055 Attack Damage400 Health20 Ability Haste10% OmnivampActive - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit.50% WR - 10 games - 9.9% pick
Sterak's Gage2500300 Health20% TenacityThe Claws that CatchGain bonus Attack Damage.Lifeline (0s)Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds.50% WR - 8 games - 7.92% pick
Overlord's Bloodmail250040 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.46.15% WR - 13 games - 12.87% pick
Mercury's Treads50030 Magic Resist30 Move Speed30% Tenacity45.45% WR - 11 games - 10.89% pick
Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.45.45% WR - 11 games - 10.89% pick
Gluttonous Greaves50045 Move Speed4% OmnivampSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.31.82% WR - 22 games - 21.78% pick
Ionian Boots of Lucidity50040 Ability Haste45 Move SpeedGain 10 Summoner Spell Haste.36.36% WR - 22 games - 21.78% pick
Guardian's Blade50025 Attack Damage250 Health15 Ability Haste12.5% WR - 16 games - 15.84% pick
Eclipse250050 Attack Damage10 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.26.67% WR - 15 games - 14.85% pick
Duskblade of Draktharr275050 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).20% WR - 10 games - 9.9% pick
Heartsteel2500700 HealthColossal Consumption (0s) per targetCharge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.GoliathGain increased size based on Total Health.20% WR - 10 games - 9.9% pick
Flesheater275070 Adaptive Force500 Health20 Ability HasteHack the MeatDealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.CannibalizeOn Champion Takedown, steal 10% of their stats and size for the rest of the round.33.33% WR - 9 games - 8.91% pick
Fimbulwinter2500400 Health1000 Mana15 Ability HasteAwe: Gain bonus Health based on Mana.Everlasting: Immobilizing or Slowing an enemy champion grants a Shield. The Shield is increased if more than one enemy is nearby.
Muramana250040 Attack Damage1000 Mana15 Ability HasteAweGain bonus Attack Damage based on Mana.ShockAttacks against champions deal additional physical damage.
Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Diadem of Songs2500200 Health8% Heal and Shield Power1000 Mana100% Base Mana RegenHarmonyGain % Heal and Shield Power.ConsonanceWhile you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for.
Mortal Reminder250030 Attack Damage30% Armor Penetration25% Critical Strike ChanceSepsisDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Rite Of Ruin250050 Ability Power15 Ability Haste25% Critical Strike ChanceWrath and RuinOn spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the WreckageYour spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.
Turbo Chemtank2750600 Health80 Adaptive ForceIgnore the next time you are Immobilized, instead dropping a chemical cannister nearby (s Cooldown). Picking up the cannister reduces the Cooldown by 15 seconds and restores 4% max Health. Enemies stepping on the cannister destroy it.
Thornmail2500300 Health60 ArmorThorns:When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Divine Sunderer275055 Attack Damage350 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
Demon King's Crown2750SupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Hemomancer's Helm275070 Attack Damage30 Ability Haste15% OmnivampScarlet AllegianceThreshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.
Shield of Molten Stone2750300 Health100 ArmorImmovable as the EarthIncrease your armor by 20%, and gain Block Chance based on your Armor.
Gluttonous Greaves50045 Move Speed4% OmnivampSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Hamstringer275045 Attack Damage40% Attack Speed25% Critical Strike ChanceScourOn Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
Infinity Edge250075 Attack Damage25% Critical Strike Chance30% Critical Strike Damage
Blade of The Ruined King250030 Attack Damage20% Attack Speed10% Life StealMist's EdgeAttacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows (0s)Attacking a champion 3 times Slows them.
Kraken Slayer250050 Attack Damage35% Attack Speed7% Move SpeedBring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Terminus250030 Attack Damage40% Attack SpeedShadowAttacks deal 30 bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s.
Guardian's Horn500300 HealthRecoveryRestores 20 Health every 5 seconds.UndauntedBlocks 12 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
Stridebreaker250040 Attack Damage15% Attack Speed375 HealthCleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 40%.Gain 40% decaying Move Speed per champion hit for 3 seconds.
Warmog's Armor27501100 Health4% Move SpeedWarmog's HeartRequires 1350 bonus Health.Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second.
Regicide275060 Attack Damage15 Lethality8% Move SpeedEnd the LineAt the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.
Trinity Force250035 Attack Damage25% Attack Speed333 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional physical damage.QuickenBasic attacks grant Move Speed.
Boots of Swiftness50070 Move SpeedThe strength of movement slowing effects is reduced by 40%.
Eleisa's Miracle275050 Armor50 Magic Resist25 Ability HasteEnduring VitalityGain +2.5% Heal and Shield Power per 100 Missing Health, up to 60%.
Gluttonous Greaves50045 Move Speed4% OmnivampSlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Trinity Force250035 Attack Damage25% Attack Speed333 Health20 Ability HasteSpellbladeAfter using an Ability, your next Attack is enhanced with additional physical damage.QuickenBasic attacks grant Move Speed.
Sterak's Gage2500300 Health20% TenacityThe Claws that CatchGain bonus Attack Damage.Lifeline (0s)Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds.
Overlord's Bloodmail250040 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Spear of Shojin250040 Attack Damage350 HealthDragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Overlord's Bloodmail250040 Attack Damage400 HealthTyrannyGain AD equal to 3% Bonus HP.RetributionGain up to 17.5% increased AD based on your percent missing Health.
Flesheater275070 Adaptive Force500 Health20 Ability HasteHack the MeatDealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.CannibalizeOn Champion Takedown, steal 10% of their stats and size for the rest of the round.
Duskblade of Draktharr275050 Attack Damage20 Lethality20 Ability HasteNightstalkerYour Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).
Eclipse250050 Attack Damage10 Ability HasteEver Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Boots of Swiftness50070 Move SpeedThe strength of movement slowing effects is reduced by 40%.
Chempunk Chainsword250045 Attack Damage450 Health15 Ability HasteHackshornDealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Sterak's Gage2500300 Health20% TenacityThe Claws that CatchGain bonus Attack Damage.Lifeline (0s)Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds.
Galeforce275065 Attack Damage30% Attack Speed25% Critical Strike Chance6% Move SpeedCloudburst IIDash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.
Mercury's Treads50030 Magic Resist30 Move Speed30% Tenacity
The Collector250045 Attack Damage12 Lethality25% Critical Strike ChanceDeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 125 bonus gold.
Spear of Shojin250040 Attack Damage350 HealthDragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Edge of Night250045 Attack Damage14 Lethality375 HealthAnnul (0s)Gain a Spell Shield that blocks the next enemy Ability.Item's cooldown is restarted if you take damage before it is completed.
Demon King's Crown2750SupremacyIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.
Dragonheart2750Inner FlameIncreases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.Every 2 rounds, gain a Dragon Soul.If you already have every elemental soul and would gain another, an ancient power awakens within...When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.
Spear of Shojin250040 Attack Damage350 HealthDragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Runecarver275080 Ability Power20 Ability Haste4% Move SpeedHelixMoving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral OutOn Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.
Black Cleaver250040 Attack Damage350 Health20 Ability HasteCarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (Stacks 5 times).FervorDealing physical damage grants 20 Move Speed for 2 seconds.
Moonflair Spellblade275085 Ability Power400 Health30% TenacityRelentlessWhen you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks.When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds.
RampageMax priority 1Q - Rampage#121
Spirit of DreadMax priority 2W - Spirit of Dread#216
Devastating ChargeMax priority 3E - Devastating Charge#38