Lane runes
Support


AftershockAfter immobilizing an enemy champion, increase your Armor and Magic Resist by 45 + 75% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.Damage: 25 - 120 (+8% of your bonus health)Cooldown: 20sResistance bonus from Aftershock capped at: 80-150 (based on level)
Shield BashWhenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.You have up to 2s after the shield expires to use this effect.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s
UnflinchingGain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.

Hextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s to blink to a new location.Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.
Cosmic Insight+18 Summoner Spell Haste+10 Item Haste

AftershockAfter immobilizing an enemy champion, increase your Armor and Magic Resist by 45 + 75% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.Damage: 25 - 120 (+8% of your bonus health)Cooldown: 20sResistance bonus from Aftershock capped at: 80-150 (based on level)
Shield BashWhenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.You have up to 2s after the shield expires to use this effect.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s
UnflinchingGain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.

Biscuit DeliveryBiscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
Cosmic Insight+18 Summoner Spell Haste+10 Item HasteTop


Grasp of the UndyingEvery 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equal to 3.5% of your max healthHeal you for 1.3% of your max healthPermanently increase your health by 5Ranged Champions: Damage, healing, and permanent health gained are 40% effective.
Shield BashWhenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.You have up to 2s after the shield expires to use this effect.
Second WindAfter taking damage from an enemy champion, heal for 4% of your missing health over 10s.
UnflinchingGain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.

Biscuit DeliveryBiscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
Approach VelocityGain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.Activation Range for CC from allies: 1000

Grasp of the UndyingEvery 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equal to 3.5% of your max healthHeal you for 1.3% of your max healthPermanently increase your health by 5Ranged Champions: Damage, healing, and permanent health gained are 40% effective.
Shield BashWhenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.You have up to 2s after the shield expires to use this effect.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.Duration: 1.5sCooldown: 55s
OvergrowthAbsorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.Cooldown: 15 seconds
ScorchYour next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.Cooldown: 10s



